JonSandWORLDs WITHIN WORLDS

THE LONG MEMORY · GUILD TALE 03

Thrïïr Unchains the Light of the Undercity

A SoLoRoC tale of one cancelled hearth, fifty silver, and magic jewellery.

ACT I · DEATHKNELL

No Shackles, Several Vendors

Thrïïr stands in Deathknell chapel before Shadow Priest Sarvis and the Forsaken initiates
01In the chapel at Deathknell, Shadow Priest Sarvis gave the newly risen their creed: the Forsaken were free, and would not be shackled again.
Thrïïr speaks with Shadow Priest Sarvis as a pair of flax boots is offered
02Thrïïr accepted the principle. He also accepted the flax boots. Freedom need not be uncomfortable.
Thrïïr learns Frostbolt from mage trainer Isabella in Deathknell
03Isabella taught him Frostbolt. It was an excellent spell, but it did not explain the green light burning above the road.
Thrïïr studies a green lantern outside Deathknell at night
04So Thrïïr studied the lantern. The dead called it illumination. The mage suspected a delivery system.
Thrïïr opens a trade window with a Deathknell vendor to buy a copper rod
05He bought a Copper Rod, then questioned every enchanter, cook, engineer, and reagent merchant who looked as though they might know what Light was made of.
Thrïïr stands beside the Deathknell mailbox with guild mail open
06Guild mail arrived from Lïr and Rhoïne. Fellowship, like magic, was best when it came with useful attachments.
Thrïïr makes Gallows’ End Tavern his home
07At Gallows’ End Tavern, Thrïïr bound his hearthstone to the Undercity. Home was now a destination with a spell attached.
Thrïïr consults the Undercity profession trainers and studies their knowledge
08He crossed the quarters of the Undercity collecting professions, reagents, and one increasingly dangerous idea.
Thrïïr’s spellbook and bags show Naaru’s Embrace among his gifts
09Then the guild’s Grand Gift disclosed its brightest secret: Naaru’s Embrace. Paladins claimed the Light. Thrïïr discovered it came bundled with a delivery.

ACT II · SILVERMOON

The Light Gets Out

Thrïïr checks the map of Undercity before departing
10Thrïïr checked the map, left the Undercity, and climbed through the Ruins of Lordaeron toward the Orb of Translocation.
Thrïïr stands in Silvermoon’s translocation chamber beneath red and gold arches
11The Orb returned him to Silvermoon. The hearthstone, obedient and unsuspecting, still believed it knew where home was.
Thrïïr invokes Naaru’s Embrace beside the green crystal in Silvermoon while a radiant white Naaru rises above him
12Beneath the green crystal he invoked Naaru’s Embrace—and interrupted the journey. The Light was meant to take him home. Thrïïr merely let it out.
Thrïïr asks Amin to teach him Apprentice Jewelcrafting in Silvermoon
13Having freed the Light, Thrïïr went to become a jeweller. Amin asked ninety-five copper. Thrïïr possessed eighty-four.
A guild letter from Lïr gives Thrïïr twenty copper ore and fifty silver
14Lïr, who had wisely remained a miner, sent twenty Copper Ore and fifty silver. The guild economy had discovered narrative timing.
Thrïïr stands at the Royal Exchange bank as the game says he does not have permission
15At the Royal Exchange, the bank declared: You don’t have permission to do that. Thrïïr had heard similar things about hammers.
Thrïïr sorts his bags at the bank while destroying his apprentice robe
16He discarded a Small Egg and the Apprentice’s Robe. A mage who had unchained the Light could hardly remain dressed for induction.
Thrïïr stands before a radiant golden background on the character screen, credited as Faredar’s boost
17Faredar supplied the boost—not advancement, but spectacle. Even liberated radiance benefits from a proper entrance.
A radiant Naaru towers over Thrïïr in Silvermoon beneath gold and blue arches
18Lïr kept mining. Thrïïr began jewellery. The Rogue kept the hammer. Thus was balance restored.

The Light was meant to take him home. Thrïïr merely let it out.

A Guild Tale · Pictures by Pascal · Powered by Thaeios